Hypoxia Concepts and Development

Description: Hypoxia was a game demo produced by three animation students. This student project was the final project for my animation degree and i was responsible for the main character and animated cut-scenes present in the game. The game was based in a world where most oxygen had been depleted from the atmosphere due to deforestation. The survivors of this crisis would slaughter each other for the valuable caches of manufactured oxygen. The project had an overtone of western themes and some cyber punk aspects due to the plot’s involvement in the future.

EPSON MFP image

EPSON MFP image
Quick thumbnails for Hypoxia’s protagonist
Character_Concept_Initial
Detailed but quick sketch of potential character apparel 

Storyboard_v3_Sheet_1

Storyboard_v3_Sheet_2

Storyboard_v3_Sheet_3
Final Storyboards for Hypoxia’s cutscenes

Categories: 2D Digital, 2D traditional