Description: Hypoxia was a game demo produced by three animation students. This student project was the final project for my animation degree and i was responsible for the main character and animated cut-scenes present in the game. The game was based in a world where most oxygen had been depleted from the atmosphere due to deforestation. The survivors of this crisis would slaughter each other for the valuable caches of manufactured oxygen. The project had an overtone of western themes and some cyber punk aspects due to the plot’s involvement in the future.






Categories: 2D Digital, 2D traditional

